R= Right Turn: A right turn is taken on the specified road at the correct accumulated mileage point along the course. If an intersection is completely unmarked, the cue card will state such and you will still need to make a turn. The cue will still list what the actual road is in the event that people choose to use an actual map or smart phone for reference.
L= Left Turn: Same as above, but you are turning left.
QR= Quick Right: If a turn is less than .1 miles following a previous turn, a "Quick" cue reference will be noted.
QL= Quick Left: Same as above, but making a quick left turn.
CR= Curve Right: Curve right is provided when two roads split and there might be some confusion as to which road to remain on. Curve right will also be provided when there is a big curve in the road and the road actually becomes another road by name.
CL= Curve Left: Same as above, but curving left.
ST= Stay Straight: If roads intersect or diverge from a road that one is on, the stay straight cue lets you know that you need to continue straight on your path.
CP= Checkpoint: This marks the designated checkpoint where all riders must stop and check in with a volunteer. Do not blow by this checkpoint or you will be considered a DNF and there will be "no t-shirt for you!" Water and bathrooms will be available at this checkpoint, but there are no convenience stores/gas stations in this small village.
C= Convenience Store/Gas Station: The only convenience story along the route is around mile 48.
XX= Start/Finish: This will be only too obvious.
Cue Card Size: Approximately 4" x 5". There will be only one cue card sheet. It will be printed front to back on a piece of standard paper.
The cue cards aren't complicated. If the road is paved, or there is a dirt lane, the cue cards will state such. I did not note the crossing of state roads or railroad tracks. Because riders must follow all rules of the road, and because crossings are well marked, I felt this would be unnecessary information.